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9780744001785

Tropico(TM) 2: Pirate Cove Official Strategy Guide

by
  • ISBN13:

    9780744001785

  • ISBN10:

    0744001781

  • Edition: 1st
  • Format: Paperback
  • Copyright: 2003-04-11
  • Publisher: DK Publishing, Inc.
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Summary

Your scurvy band of sea dogs has elected you pirate king...for now. If you want to avoid a rebellion, keep your brigands well stocked with food, drink, wenches and gambling, and keep your captives in line through fear and order. Two factions with disparate demands on the same island, both ready to revolt against their king -- this essential guide will keep you from walking the plank! Book jacket.

Author Biography

Take-Two Interactive Software, Inc., headquartered in New York City, is an integrated global developer, marketer, distributor, and publisher of interactive entertainment software games and accessories for the PC, PlayStation(r), PlayStation(r)2, Xbox(tm), Nintendo GameCube(tm) and Nintendo Game Boy Advance. The Company publishes and develops products through its wholly owned subsidiary labels: Rockstar Games, Gotham Games, Gathering of Developers, Joytech and Global Star. The Company maintains sales and marketing offices in Cincinnati, New York, Toronto, London, Paris, Munich, Vienna, Copenhagen, Milan, Sydney, Amsterdam and Auckland. Take-Two's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.

Table of Contents

The Basics: How to Be a Pirate Kingp. 3
Read the Manualp. 6
Play the Campaignp. 9
Cheat Codesp. 10
Four Fundamental Strategiesp. 13
Campaign Strategies (16 episodes)p. 18
Beer for Buccaneersp. 19
Pirate Industryp. 21
Raiders of the Caribbeanp. 24
Privateers, Not Piratesp. 30
Jamaican Rump. 32
Diplomacy and Warp. 37
A Turncoat Piratep. 41
Frigates and Shipbuildingp. 46
A Smuggler's Covep. 54
Tortugap. 59
The Treasure Fleetp. 66
The Jolly Rogerp. 67
A New Warp. 68
Pirate Defensep. 69
The Last Golden Agep. 70
The War of Jenkins' Earp. 71
Planning Your Islandp. 72
Zoning for Efficiencyp. 73
Early Game: Build a Basep. 83
Middle Game: Gear Up Industry & Plunderp. 88
Late Game: Upgrade & Stashp. 93
Population Control: Managing Pirates and Captivesp. 95
The Pirate Happiness Algorithmp. 97
Captivesp. 105
Piratesp. 109
Ships, Sailing, and International Relationsp. 113
Nautical Tips and Tacticsp. 115
Relations with the Great Powersp. 123
Frog City Notes: How Invasion Worksp. 126
Frog City Notes: Escape, Diplomacy, and Captive Policyp. 128
Single Games: Scenarios
Tools of the Tradep. 133
Pirate Paradisep. 134
Home Isle Securityp. 135
Peace or Plunderp. 136
The Anarchistp. 138
Local Troublesp. 140
The Happy Piratep. 141
Spanish Treasure Fleetp. 142
Tiny Islandp. 143
Scripting Your Own Scenariosp. 145
Building Informationp. 165
Ship Informationp. 184
Archetype Informationp. 190
Table of Contents provided by Rittenhouse. All Rights Reserved.

Supplemental Materials

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