CarpetLAN: A Novel Indoor Wireless(-like) Networking and Positioning System | 1 | (18) | |
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u-Texture: Self-Organizable Universal Panels for Creating Smart Surroundings | 19 | (18) | |
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Fast and Robust Interface Generation for Ubiquitous Applications | 37 | (19) | |
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Analysis of Chewing Sounds for Dietary Monitoring | 56 | (17) | |
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Preventing Camera Recording by Designing a Capture-Resistant Environment | 73 | (14) | |
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Self-Mapping in 802.11 Location Systems | 87 | (18) | |
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A Study of Bluetooth Propagation Using Accurate Indoor Location Mapping | 105 | (18) | |
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A New Method for Auto-calibrated Object Tracking | 123 | (18) | |
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Accurate GSM Indoor Localization | 141 | (18) | |
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Learning and Recognizing the Places We Go | 159 | (18) | |
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Visually Interactive Location-Aware Computing | 177 | (18) | |
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DigiDress: A Field Trial of an Expressive Social Proximity Application | 195 | (18) | |
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Control, Deception, and Communication: Evaluating the Deployment of a Location-Enhanced Messaging Service | 213 | (19) | |
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Place-Its: A Study of Location-Based Reminders on Mobile Phones | 232 | (19) | |
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Time, Ownership and Awareness: The Value of Contextual Locations ill the Home | 251 | (18) | |
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Living for the Global City: Mobile Kits, Urban Interfaces, and Ubicomp. | 269 | (18) | |
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From Interaction to Participation: Configuring Space Through Embodied Interaction | 287 | (18) | |
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Scanning Objects in the Wild: Assessing an Object Triggered Information System | 305 | (18) | |
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Abaris: Evaluating Automated Capture Applied to Structured Autism Interventions | 323 | (17) | |
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To Frame or Not to Frame: The Role and Design of Frameless Displays in Ubiquitous Applications | 340 | (18) | |
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Picking Pockets on the Lawn: The Development of Tactics and Strategies in a Mobile Game | 358 | (17) | |
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ActiveTheatre – A Collaborative, Event-Based Capture and Access System for the Operating Theatre | 375 | (18) | |
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Author Index | 393 |
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