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9783540671398

User Manual for the Interactive Geometry Software Cinderella

by ;
  • ISBN13:

    9783540671398

  • ISBN10:

    3540671390

  • Format: Paperback
  • Copyright: 2000-04-01
  • Publisher: Springer Nature
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Summary

Cinderella ist eine einzigartige, technisch ausgereifte interaktive Geometrie-Lernsoftware, die sich ausgezeichnet fA1/4r Studenten zum Erlernen der Euklidischen, projektiven, sphArischen und hyperbolischen Geometrie eignet. Aufgrund seines leistungsfAhigen mathematischen Kerns kann Cinderella jedoch ebenfalls als Werkzeug fA1/4r Wissenschaftler in der Forschung auf dem Gebiet der Geometrie und KomplexitAtstheorie Anwendung finden. Die Software enthAlt einen eingebauten automatischen Beweiser fA1/4r geometrische SAtze. Durch eine einfache Exportfunktion kann Cinderella als Werkzeug zum Gestalten von WWW-Seiten oder als Hilfe bei der Ausarbeitung interaktiver Geometrie-BA1/4cher genutzt werden.

Table of Contents

Preface
1(2)
Introduction
3(8)
Sample Applications
4(2)
Exact Drawings
4(1)
Geometric Calculator
5(1)
Student Exercises
5(1)
Design and Features
6(3)
Technical Background
9(2)
A Quick Start
11(18)
Pappos' Theorem
12(10)
Drawing Your First Point
12(1)
Undoing an Operation
13(1)
Moving a Point
13(1)
Adding a Line
14(1)
Adding More Lines
14(1)
Creating Points of Intersection
15(1)
Finishing the Drawing
16(1)
Selecting and Changing the Appearance
16(2)
Adding a Final Point and Proving a Theorem
18(1)
Moving Points to Infinity
19(3)
A Three Bar Linkage
22(7)
Making a Bar
22(1)
Adding Two More Bars
23(2)
Moving the Construction
25(1)
Starting an Animation
26(1)
Drawing a Locus
26(3)
Behind the Scences
29(16)
Problems in Interactive Geometry
29(3)
Static Problems
29(1)
Dynamic Problems
30(2)
Projective Geometry
32(1)
Homogeneous Coordinates
33(2)
Complex Numbers
35(3)
Measurement and Complex Numbers
38(4)
Euclidean and Non-euclidean Geometry
38(1)
Cayley-Klein Geometries
39(3)
The Principle of Continuity
42(3)
Reference
45(69)
Overview
45(4)
The Menu
46(1)
The General Action Toolbar
46(1)
The Geometric Tools
47(1)
The Geometries
48(1)
The Views
48(1)
General Tools
49(47)
File Operations
49(1)
New
49(1)
Load
49(1)
Save
49(1)
Save As
49(1)
Export Tools
49(1)
Print All Views
49(1)
Export to HTML
49(1)
Create an Exercise
50(1)
Undo/Redo
50(1)
Undo
50(1)
Redo
50(1)
Delete
50(1)
Selection Tools
50(1)
Select All
50(1)
Select Points
51(1)
Select Lines
51(1)
Select Conics
51(1)
Deselect
51(1)
Moving an Element
52(2)
Select
54(1)
Interactive Modes
55(1)
Add a Point
56(2)
Add a Line
58(2)
Line Through Point
60(1)
Add a Parallel
61(2)
Add a Perpendicular
63(1)
Add a Line With Fixed Angle
64(1)
Add a Circle
65(1)
Circle by Radius
66(1)
Circle by Fixed Radius
67(1)
Midpoint
68(1)
Definition Modes
69(2)
Center
71(1)
Angular Bisector
72(1)
Compass
73(1)
Mirror
74(1)
Circle by Three Points
75(1)
Conic by Five Points
76(1)
Polar of a Point
77(1)
Polar of a Line
78(1)
Polygon
79(1)
Join
80(1)
Meet
81(1)
Define a Parallel
82(1)
Define a Perpendicular
83(1)
Measurements
84(1)
Distance
85(1)
Angle
86(1)
Area
87(1)
Special Modes
88(1)
Add Text
88(2)
Locus
90(2)
Animation
92(2)
Add a Segment
94(2)
Geometries
96(3)
Types of Geometries
96(2)
Views and Geometries
98(1)
The Views
99(8)
Euclidean View
99(1)
Translate
99(1)
Zoom in
100(1)
Zoom out
100(1)
Toggle Grid
100(1)
Toggle Axes
100(1)
Toggle Snap
100(1)
Denser Grid
101(1)
Coarser Grid
101(1)
Spherical View
101(1)
Rotate
102(1)
Spherical Reset
102(1)
The Scale Slider
103(1)
Hyperbolic View
103(1)
Polar Euclidean and Spherical View
103(1)
Construction Text
104(1)
General Functions
105(1)
Generate PostScript
106(1)
Choose the Geometry
106(1)
The Appearance Editor
107(7)
Color
108(1)
View Colors
109(1)
Clipping
110(1)
Labelling
111(1)
Pinning
111(1)
Overhang
112(1)
Size
112(1)
Opaqueness
113(1)
Creating Interactive Webpages and Exercises
114(13)
Glossary
114(1)
Exporting Plain Examples
115(1)
Exporting Animations
116(1)
Creating Interactive Exercises
117(8)
Exercise Construction
117(1)
Editing the Exercise
118(1)
Defining the Input
118(2)
Defining Solutions
120(1)
Defining Hints
121(2)
Tool Selection
123(1)
Saving and Creating the HTML
123(1)
Testing the Exercise
124(1)
Design Considerations
124(1)
Post-Processing
125(1)
Legal Issues
126(1)
Installation
127(4)
General Information
127(1)
Installing on Windows 95, 98 or NT 4.0
127(1)
Installation on Unix Platforms
128(1)
Installing on Sun Solaris (SPARC)
128(1)
Other Unix-like Platforms
128(1)
Installing a JVM on Linux
128(1)
Installing on MacOS
129(1)
Installing on Other Java Platforms
129(1)
Installing Using a Web Browser
129(1)
Troubleshooting
130(1)
Installing Netscape
130(1)
License Agreement
131(11)
Conditions of Use and Terms of Warranty
131(4)
Nutzungs- und Garantiebedingungen
135(4)
Java(tm) Runtime Environment
139(3)
References
142

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