Visual C# 2008 How to Program

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  • Edition: 2nd
  • Format: Paperback
  • Copyright: 2009-01-01
  • Publisher: Prentice Hall
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Learn how to build winning C# applications, start to finish, using the Deitels' proven methodology and signature Live-Code(tm) Approach! This new edition includes extensive use of Visual Studio 2005's new visual programming tools that tremendously reduce the amount of code programmers need to write in ADO.NET and ASP.NET applications. With these new tools, programmers can develop powerful ADO.NET and ASP.NET applications quickly and easily. You'll start with an introduction to C# and Visual C# 2005 Express. After examining methods and arrays, the Deitels present an in-depth introduction to object-oriented programming. They introduce powerful exception handling techniques for building mission critical software; followed by in-depth coverage of C#-based GUI development. Coverage also includes: multithreading; strings, characters; regular expressions; graphics; files and streams; and more. Next, you'll extend your C# applications to leverage XML and .NET, as you master ADO.NET database access and ASP.NET Web services delivery. An integrated, optional ATM case study teaches object-oriented design with UML(tm) 2.0 while a new GradeBook case study aids in the discussion of early classes and objects. From networking to security, the Deitels present hundreds of expert tips on good programming practices, avoiding errors, maximizing performance, testing, and debugging. For beginning programmers, and for developers experienced with traditional languages who want to master C# quickly.

Table of Contents

Preface: Before You Begin
Introduction to Computers, the Internet and C#
Introduction to the Visual C# 2005 Express IDE
Introduction to Visual C# Programming
Introduction to Early Classes and Objects
Control Statements
Control Statements
Methods: A Deeper Look
Arraysp. 9
Classes and Objects: A Deeper Look
Object-Oriented Programming: Inheritance
Object-Oriented Programming: Polymorphism
Exception Handling
Graphical User Interface Concepts: Part 1
Graphical User Interface Concepts: Part 2
Strings, Characters and Regular Expressions
Graphics and Multimedia
Files and Streams
Database, SQL and ADO.NET
ASP.NET, Web Forms and Web Controls
Web Services
Networking: Stream-Based Sockets
Searching and Sorting
Data Structures
Operator Precedence Chart
Number Systems
Visual Studio .NET Debugger
ASCII Character Set
Introduction to XHTML: Part1
Introduction to XHTML: Part 2
HTML/XHTML Special Characters
HTML Colors
ATM Case Study Code
UML Diagrams
Simple Types
Table of Contents provided by Publisher. All Rights Reserved.

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