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9780764501951

Web Animation for Dummies

by ;
  • ISBN13:

    9780764501951

  • ISBN10:

    076450195X

  • Edition: CD
  • Format: Paperback
  • Copyright: 1997-09-01
  • Publisher: John Wiley & Sons Inc
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Summary

Provides tips for creating Web animation, including choosing color, using type and photos, and preparing a sequence of images for animation

Table of Contents

Introduction 1(6)
How to Use This Book 1(1)
How This Book Is Organized 2(2)
Part I: Room to Move: Animation Basics 3(1)
Part II: Tricks with Pix 3(1)
Part III: Heavy Lifting: Making Technology Work for You 3(1)
Part IV: Getting Moving: Animating GIFs & Plug-Ins on Parade 3(1)
Part V: The Part of Tens 4(1)
Part VI: Appendixes 4(1)
No Margin for Error: All About Those Icons 4(1)
Moving Right Along 5(2)
Part I: Room to Move: Animation Basics 7(76)
Chapter 1: Surveying a Moving Landscape
9(22)
The Many Faces of Web Animation
10(2)
Personal Web sites: Anything goes
10(1)
Business Web sites: Not quite button-down
11(1)
Animated advertising: A banner year
11(1)
Editorial animation
11(1)
Split Levels: The Animation Continuum
12(16)
Easy threshold solutions
12(4)
GIF animation
12(3)
Repurposing presentation software
15(1)
Midrange solutions for more power
16(9)
Java applets
17(3)
Inline plug-ins
20(2)
Going inline
22(3)
Programmer's paradise
25(3)
VRML and animation
26(1)
CGI scripts
26(2)
ActiveX
28(1)
Learning to Love Your Limitations
28(3)
Chapter 2: The Dream Theme -- Telling a Visual Story
31(10)
What's the Big Idea?
31(3)
Web animation is not a daytime game show
32(1)
Brainstorming without galoshes
32(2)
Cold Assessment: What Can You Really Do?
34(2)
Make 'Em Laugh...Maybe
36(1)
Connecting Ideas to Existing Sites
37(3)
Animating logos
37(1)
Animated buttons
38(1)
Animations as emphasis
39(1)
Come Into My Parlor, Said the Spider to the Fly
40(1)
Chapter 3: Planning a Moving Experience
41(14)
Surf's Up: Making a Storyboard without Wiping Out
42(11)
Boy Scouts at the beach
42(2)
Preparing the storyboard template
44(2)
Location, location, location! Placing your characters
46(2)
"I've been framed!" -- breaking out of the box
48(1)
Using imaginary 3-D
49(2)
Cropping to fit the action
51(1)
If you can't beat 'em...join 'em!
52(1)
The Secret of Index Cards
53(2)
Chapter 4: Getting into Character
55(28)
Setting the Mood -- Posing Your Characters
55(10)
Strike a pose: Making simple changes for good effect
56(1)
Asymmetry: Avoiding the perils of perfection
56(3)
Personality: Becoming a minor god
59(1)
Moody hues
60(2)
The eyes have it
62(2)
Body language
64(1)
Dissecting the Moving Parts
65(2)
Trading Technique for Technology
67(2)
Onion-skinning without tears
67(1)
Betwixt and in-between
68(1)
Making Still Images Move: The Classic Techniques
69(10)
Studies in Arc-y-ology
69(4)
Making a mass with volume: Weight and gravity
73(1)
Anticipation: The weighting game
74(1)
Squash and stretch
75(2)
Overlapping action
77(1)
Speed up and slow down
77(1)
Going cyc-lotic
78(1)
Timing -- or, the Lowdown on Stand-Up
79(4)
Part II: Tricks with Pix 83(98)
Chapter 5: Color Me Simple
85(22)
Color Is Not a Box of Chocolates
85(5)
Finding the Color Picker
87(2)
Deciphering the RGB numeric values
89(1)
The Lean, Mean Palette for Fat-Free Color
90(1)
Going Beyond Default Palettes
91(2)
Making Your Custom Color Palette
93(1)
Creating the Right Color Mix
94(7)
The Color Model Sketch
95(1)
Reading the color thermometer
96(1)
Warm colors
97(1)
Cool colors
98(1)
Neutral colors
99(2)
After Mixing, Throw Out the Blender!
101(2)
Putting a Positive Spin on Negative Space
103(2)
High Contrast Avoids High Anxiety
105(2)
Chapter 6: Roll Over, Gutenberg, and Rock Your Type
107(20)
Designing Type
108(6)
Opening your type chest
108(3)
Building a font family
111(1)
Changing the proportional ratio
111(1)
Changing the stroke thickness
112(1)
Roman versus italic and script typefaces
113(1)
Bagging the Right Typeface
114(2)
Looking for Type Fonts?
116(1)
Playing the Mix and Match Game
117(5)
Combining serif with sans serif fonts
118(2)
Opposites attract
120(2)
Figuring Out When to Anti-Alias
122(1)
Combining Titles and Text
123(2)
Using Decorative Letters and Numbers Without Overkill
125(1)
Flying Logos and Icons: How Not to Crash and Burn
126(1)
Chapter 7: Art Without Guilt: Using Clip Art
127(20)
Can't Draw? Don't Worry: Clip Art to the Rescue
127(1)
Selecting Clip Art for Animation
128(8)
Moving your visitor
129(1)
Staying put
130(1)
Other animating experiences
130(1)
Escape from the endless edit
130(2)
Collections originally designed for print
132(1)
Buy their CD-ROM catalog sampler, or check out their Web site
132(4)
Hints for Customizing Clip Art
136(6)
Changing clip art colors
139(1)
Modifying a silhouette to suggest action
140(2)
Basic Training on Intellectual Property -- Garlic for Legal Vampires
142(5)
First variation in our story
143(1)
Second variation in our story
144(3)
Chapter 8: Dynamic Photos
147(20)
Raiding Your Photo Album
147(4)
Scanning Your Photos
151(3)
Getting Digital Photos Ready for the Web
154(4)
Millions You Can Choose
158(3)
Licensing and usage fees
158(1)
File formats and file sizes
159(1)
What's out there
160(1)
Playing with Effects and Filters
161(6)
Feathering an edge in Photoshop 4.0
161(2)
Corel PHOTO-PAINT 6.0 artistic vignette effect
163(1)
Creating a cutout drawing
163(1)
Creating a cutout in Photoshop 4.0
164(1)
Creating a cutout using Microsoft Image Composer 1.0
165(2)
Chapter 9: Universal Graphic Widgets
167(14)
Building Frames: One Layer at a Time
167(4)
Grid for Action
171(2)
Transforming Multiple Objects from One Source
173(1)
Lifting a Finger: Creating Isolated Action in Your Image Area
174(5)
Metamorphosing Photos into Clip Art
179(2)
Part III: Heavy Lifting: Making Technology Work for You 181(48)
Chapter 10: The Skinny on Image Size
183(12)
Lessons in Economy
183(9)
Image size
185(1)
Cropping
186(2)
Losing your resolution
188(3)
Unnecessary background detail
191(1)
Simplify, Simplify, Simplify
192(3)
Virtual zit prevention made easy
193(1)
Anti-aliasing can be counterproductive
193(2)
Chapter 11: Mondo Conversion: Rehabbing Your Files
195(26)
Choosing a File Format
196(4)
GIF file format
196(1)
System picture-file formats
196(1)
TIFF file format
196(1)
Photoshop file format
197(1)
JPEG file format
197(1)
Other file formats
197(1)
What do we recommend?
197(3)
How Do You Compress a File?
200(3)
Making a JPEG conversion
200(3)
Convert One for the GIFfer
203(7)
The Incredible Shrinking GIF
210(4)
Vive la Difference!
214(7)
Chapter 12: Getting Browser Ready
221(8)
Planning Events
221(1)
Appreciating the Value of Testing
221(3)
Attaching Your Animation to Your HTML Page
224(2)
Quo Vadis? Seeing Your Animation Through Browsing Eyes
226(3)
Part IV: Getting Moving: Animating GIFs & Plug-Ins on Parade 229(72)
Chapter 13: Free Ride: Web Animation on a Shoestring
231(22)
Common Ground
231(5)
Position
234(1)
Delay
234(1)
Disposal
234(1)
Looping
235(1)
Using GifBuilder -- Moving in Place
236(9)
Bringing in the files
236(1)
Transparency obscura
237(2)
Setting universal animation options in GifBuilder
239(1)
Changing frame size
239(2)
The delights of delay
241(1)
A good disposal method
242(1)
Getting a little loopy
242(1)
Using the special features of GifBuilder
243(1)
Using transitioning effects
243(2)
Shrinking after we dissolve
245(1)
Using Microsoft Gif Animator -- Seeing Stars
245(8)
Chapter 14: Cheap Tricks: Inexpensive Web Animation Software
253(22)
Animating with GIFmation Special Features
254(9)
Opening multiple animations
254(1)
Making real-time edits
254(1)
Building global palettes automatically
255(3)
Controlling transparency
258(1)
Editing anti-aliased edges
259(2)
Onion-skinning
261(2)
Using GIF Construction Set
263(12)
Using the Animation Wizard
264(5)
Making an LED sign
269(1)
Creating soft shadow banners
270(3)
Editing transitions
273(2)
Chapter 15: You Pay, You Play: Commercial Web Animation Software
275(16)
Java Applet of Our Eye: WebMotion
276(3)
Why use WebMotion?
276(2)
Drawbacks?
278(1)
Flexing Animation Muscle: RubberWeb Composer
279(3)
Why use RubberWeb?
279(1)
Drawbacks?
280(2)
Tripping the Light Fantastic: ObjectDancer
282(2)
Why use ObjectDancer?
282(1)
Drawbacks?
283(1)
All in One Box: WebPainter
284(3)
Why use WebPainter?
285(1)
Drawbacks?
286(1)
No Flash in the Pan: Macromedia Flash 2
287(4)
Why use Flash?
288(1)
Drawbacks?
288(3)
Chapter 16: Making the Final Cut
291(10)
The Wisdom to Tell the Difference
291(1)
Major Problems -- Can This Movie Be Saved?
292(1)
Minor Headaches -- Take Two Aspirin And
293(8)
The file is too big
293(1)
Animation as football field
293(1)
Animation deep as a well
294(1)
The file is too long
294(1)
Limiting yourself to one simple action
295(1)
Breaking up your animation
295(1)
The file is too slow
296(1)
Delaying reaction
296(1)
Eliminating frame creep
297(1)
The file runs rough
298(1)
The case of the missing frames
298(1)
The case of the incomplete edit
298(1)
The case of the mixed messages
299(1)
Post-animation blues
299(1)
Please make it stop!
299(1)
The file worked fine on my system!
300(1)
Part V: The Part of Tens 301(18)
Chapter 17: The Checklist -- Ten Software Gotta Haves
303(4)
Gotta Have Layers
303(1)
Gotta Have Scale, Skew, Rotate, Flip, and Flop
304(1)
Gotta Have Transparent Background
304(1)
Gotta Have Palette Optimization
304(1)
Gotta Have Placing Coordinates
305(1)
Gotta Have Netscape and Microsoft Browser Compliance
305(1)
Gotta Have Editing for Text, Image, Header, and Comment Blocks
305(1)
Gotta Have a Viewer
306(1)
Gotta Have a Download Test
306(1)
Gotta Have Good Documentation
306(1)
Chapter 18: Ten Commandments of Image Conversion
307(4)
Thou shalt consider bandwidth and keep it holy
308(1)
Thou shalt crop thy files to their minimum
308(1)
Thou shalt work at screen resolution
308(1)
Thou shalt scale files before indexing
309(1)
Thou shalt edit before JPEG conversion
309(1)
Thou shalt index to the Netscape palette
309(1)
Thou shalt optimize thy palette
309(1)
Thou shalt not dither flat art
310(1)
Thou shalt not anti-alias moving objects
310(1)
Thou shalt not interlace animation frames
310(1)
Chapter 19: Ten Ways to Make the Earth Move
311(8)
Earth Turning
312(1)
Earth Closing In
312(1)
Earth Circling Sun
313(1)
Rock 'n' Roll Earth
313(1)
Earth Walk
314(1)
Earth: Soccer It to Me
315(1)
Earth Lifting
315(1)
Earth Express
316(1)
Earth Moving
317(1)
Earth Rising
318(1)
Part VI: Appendixes 319(16)
Appendix A: Places to Visit Online
321(6)
Global resources
321(1)
Searching Yahoo!
321(1)
Web sites that go somewhere
321(1)
All about GIF animation
322(1)
Freeware and shareware to download
322(1)
Resources
322(5)
Software and Filters
322(1)
Fonts
323(1)
Stock Photography Agencies
324(1)
Clip Art, Stock Photo, and Textures CD-ROM Collections
324(1)
Royalty-Free Sound and Music CD-ROMs
325(1)
Digital Cameras
325(2)
Appendix B: About the CD
327(8)
System requirements
327(1)
How to use the CD using Microsoft Windows
328(1)
How to use the CD using a Mac OS computer
329(1)
What you find
330(3)
Animation tools and viewers
330(1)
Authoring and imaging tools
331(1)
Image and sound samplers
332(1)
If you have problems (of the CD kind)
333(2)
Glossary 335(6)
Index 341
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