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9781584504696

Web Usability Handbook

by
  • ISBN13:

    9781584504696

  • ISBN10:

    1584504692

  • Edition: 2nd
  • Format: Paperback
  • Copyright: 2006-10-02
  • Publisher: Charles River Media
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Summary

Since the first edition of the Web Site Usability Handbook was published in 2000 there have been numerous changes in the technology world. After the Dot-Com bubble burst, corporate training and education budgets were cut severely and investment in new technology businesses slowed down. But today things have turned around again and behind the scenes at technology companies, usability specialists are still quietly working to make the electronic world easier to manage. This second edition provides the new insights and guidance needed to help make usability an effective and enjoyable journey. Every word from the first edition of this book has been revised, or at least heavily reconsidered; and in many cases, whole sections have been removed or rewritten entirely, while other sections are completely new to this edition. The casual and conversational tone of the fi rst edition has also changed because the current wave of usability specialists embodies a much higher degree of training and knowledge of basic science. The goals of the book, however, have not changed: to train those concerned with usability how to understand it as one piece of the large technology puzzle that is affecting and shaping the human and natural worlds. Usability is an art and a science, but it is also an obligation we have to society. Accessibility and usability form the foundation of human-enabling technology; that is, technology that serves us, rather than technology that we serve. Everything from understanding the human factors of design and how to generate user-centered designs to accessibility, usability metrics, heuristic evaluation, and testing are detailed. Whether you are a usability professional seeking methods for transforming data into change or a web designer seeking guidance for making your sites easier to navigate, you'll find information and practical tools you can apply to your own sites today.

Table of Contents

Preface xvii
Acknowledgments xix
Introduction to Usability
1(28)
Usability and the World Wide Web
5(7)
The Growth of Usability
8(3)
Surfing, Known-Item Searching, and Task-Oriented Interaction
11(1)
What Usability Is Not
12(3)
Usability Is Not Accessibility
12(1)
Usability Is Not Marketing Research
13(1)
Usability Is Not About ``Crafting the User Experience''
14(1)
A Bit of Jargon
15(4)
Human Factors
15(1)
Human/Computer Interaction
16(1)
User-Centered Design
17(2)
Why Usability?
19(2)
How Things End Up Unusable
20(1)
What You Need to Get Started in Web Site Usability
21(4)
Checklist for Getting Started
22(3)
Educating Others About Usability
25(1)
Case Studies
26(1)
Public and Private Seminars
26(1)
Summary
27(1)
Hands-On Exercises
27(1)
Discussion Topics
28(1)
Human Factors
29(30)
What Is Human Factors Psychology?
29(1)
A Brief History of Human Factors Psychology
30(1)
What Do Human Factors Specialists Do?
31(23)
Sensation and Perception
32(2)
Vision
34(10)
Hearing and Speech
44(2)
Sensory Adaptation
46(2)
Memory
48(5)
Cultural Factors
53(1)
Implications for Design
54(1)
Summary
55(1)
Hands-On Exercises
56(1)
Discussion Topics
57(2)
User-Centered Design (UCD)
59(32)
What Is User-Centered Design?
59(3)
UCD Standards
62(1)
The Process of UCD
63(24)
Capturing User Input
65(7)
The Usability Life Cycle
72(1)
On Impartiality
73(1)
The Moderator's Frame
74(1)
The Disease of Familiarity
75(1)
Population versus Sample
76(1)
The Participant
76(4)
Ethics of Testing
80(1)
Ethics in the Workplace
81(1)
``Knowing'' the Users
82(1)
What Is the Site's Purpose?
83(2)
Recruiting Participants
85(2)
Summary
87(1)
Hands-On Exercises
88(1)
Discussion Topics
88(3)
Usability Aware Design
91(26)
The Cycle of Design and Evaluation
91(1)
Usability and Accessibility
92(1)
A Framework for Usability Guidelines
93(1)
Developing an Organizational Usability Standard
94(5)
Guidelines and Heuristics
95(4)
Sample Usability Guidelines
99(16)
Summary
115(1)
Hands-On Exercises
115(1)
Discussion Topics
116(1)
Accessibility
117(32)
What Is Accessibility?
117(2)
Principles, Guidelines, and Recommendations
119(10)
Accessibility Examples
129(14)
Example 1: Using CSS Properly
129(2)
Example 2: Providing Alternate Form for Information Conveyed by Color or Images
131(5)
Example 3: Not Overriding User Control and Freedom with Automatic Pop Ups
136(1)
Example 4: Using CSS to Add Decorative Elements to a Page
137(1)
Example 5: Adding a Link at the Top of Each Page that Goes Directly to the Main Content Area
138(2)
Example 6: Create Captions for Multimedia
140(1)
Example 7: Using ALT Attributes on Images Used as Submit Buttons
141(1)
Example 8: Using Label Elements to Associate Text Labels with Form Controls
142(1)
Example 9: Using Semantic Markup to Mark Emphasized or Special Text
143(1)
Other Considerations
143(3)
Assistive Techology
143(2)
Mobile Computing and Accessibility
145(1)
Accessibility ≠ Unaesthetic
146(1)
Summary
146(1)
Hand-On Exercises
147(1)
Discussion Topics
147(2)
Understanding Your Users and Goals
149(26)
Organizational Goals
150(22)
Strategic versus Tactical Planning
150(3)
User Profiles
153(2)
Types of User Information
155(17)
Summary
172(1)
Hands-On Exercises
173(1)
Discussion Topics
173(2)
Usability Metrics
175(18)
The Four Common Metrics
176(2)
ANSI NCITS 354-2001
178(8)
Is Information Scent Measurable?
185(1)
Usability Metrics for the Masses
186(4)
Usability and Six Sigma
187(1)
Single Usability Measurement (SUM)
188(1)
Usability Magnitude Estimation and Master Usability Scaling
189(1)
Summary
190(1)
Hands-On Exercises
190(1)
Discussion Questions
191(2)
Heuristic Evaluation
193(36)
What Is a Heuristic?
194(1)
10 Usability Heuristics
194(22)
Heuristic #1: Visibility of System Status
195(1)
Heuristic #2: Match the System to the Real World
196(4)
Heuristic #3: User Control and Freedom
200(3)
Heuristic #4: Consistency and Standards
203(1)
Heuristic #5: Error Prevention
204(3)
Heuristic #6: Recognition Rather Than Recall
207(2)
Heuristic #7: Flexibility and Efficiency of Use
209(1)
Heuristic #8: Aesthetic and Minimalist Design
210(1)
Heuristic #9: Help Users Recognize, Diagnose, and Recover from Errors
211(4)
Heuristic #10: Help and Documentation
215(1)
Additional Heuristics for the Web
216(1)
Heuristic Evaluation Methodology
217(8)
The Environment
217(1)
The Process
218(1)
Heuristic Evaluation Metrics
219(2)
Debriefing
221(1)
Assembling Data
222(1)
Quantitative Measures
222(3)
Summary
225(1)
Hands-On Exercises
226(1)
Discussion Topics
227(2)
Usability Testing
229(30)
Usability Lab
230(7)
Simple Lab Setup
231(2)
Simple Lab Setup with Video
233(2)
Modified Lab with Video Control/Observation Room
235(1)
Reducing Lab Anxiety
236(1)
Why Usability Testing?
237(3)
Usability and Experimental Design
238(1)
Supplemental Equipment
239(1)
Writing the Test Plan
240(8)
Section 1: Purpose
241(1)
Section 2: Problem Statements
242(1)
Section 3: User Profiles
242(1)
Section 4: Methodology
243(1)
Section 5: Test Environment and Equipment Requirements
243(1)
Section 6: Testing Crew
244(1)
Section 7: Evaluation Measures
245(1)
Section 8: Task List
245(1)
Section 9: Results
246(1)
Section 10: Discussion
247(1)
Section 11: Recommendations for Change
247(1)
Appendixes: Paperwork and Attachments
247(1)
Designing Usability Tasks
248(8)
Purpose
249(1)
Test Tasks
249(1)
Potential Problems with Tasks
250(2)
Executing the Plan
252(1)
The Orientation Script
253(1)
Performing Usability Tasks
254(1)
Debriefing
255(1)
Summary
256(1)
Hands-On Exercises
257(1)
Discussion Topics
258(1)
Other Tools and Techniques
259(28)
The Big Picture: Usability Plan
260(2)
The Card Sort
262(4)
When to Use the Card Sort
263(3)
The Interview
266(3)
When to Use the Interview
267(1)
Methodology for the Interview
267(2)
The Survey
269(1)
When to Use the Survey
269(1)
Methodology for the Survey
269(1)
Prototyping
270(3)
When to Use Prototyping
271(1)
Methodology for Prototyping
271(1)
Horizontal versus Vertical Prototypes
272(1)
The Field Study
273(2)
When to Use the Field Study
274(1)
Methodology for the Field Study
275(1)
The Automated Session
275(2)
When to Use the Automated Session
276(1)
Methodology for the Automated Session
276(1)
The Focus Group
277(1)
When to Use the Focus Group
278(1)
Methodology for the Focus Group
278(1)
Thinking Aloud
278(1)
When to Use Thinking Aloud
279(1)
Methodology for Thinking Aloud
279(1)
The Walk-Up Kiosk
279(2)
When to Use the Walk-Up Kiosk
280(1)
Methodology for the Walk-Up Kiosk
281(1)
Opinion Polls
281(1)
When to Use Opinion Polls
281(1)
Methodology for Opinion Polls
282(1)
Contests
282(1)
Alternate Viewing Tools
282(3)
When to Use Alternate Viewing Tools
284(1)
Methodology for Alternate Viewing Tools
285(1)
Summary
285(1)
Hands-On Exercises
285(1)
Discussion Topics
286(1)
Transforming Data into Change
287(24)
Summarizing the World
288(2)
Nominal Data
289(1)
Ordinal Data
289(1)
Interval Data
290(1)
Ratio Data
290(1)
Measures of Central Tendencies
290(3)
The Mean
291(1)
The Median
292(1)
The Mode
292(1)
The Normal Distribution
293(1)
Calculating the Mean and the Standard Deviation
294(3)
Comparing Between Sessions
297(5)
The Null Hypothesis and the Alternative Hypothesis
298(4)
Calculating Process Sigma
302(2)
Method 1: Discrete Data
302(1)
Method 2: Continuous Data
303(1)
SUM, or Single Usability Measurement
304(3)
Combining the Z-Scores
306(1)
Research Designs
307(2)
Independent and Dependent Variables
307(1)
The Lemon Pledge Design
307(1)
One Group Pre-Test/Post-Test Design
308(1)
Nonequivalent Groups Design
308(1)
Summary
309(1)
Hands-On Exercises
309(1)
Discussion Topics
309(2)
References 311(16)
Index 327

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