Introduction | |
Architectures, Language, and Applications | p. 1 |
Fundamental Graphics Issues | p. 11 |
The Graphics Application Environment | p. 29 |
Graphics Visualization | p. 53 |
A Design Prototype for DIGL | p. 87 |
A Design Prototype for Text-Based Pop-Up Windows | p. 161 |
High-Resolution Graphics Windows | p. 185 |
The Object-Oriented Approach | p. 211 |
DIGL Support Libraries | p. 223 |
DIGL Function Reference | p. 241 |
DOS Video Drivers | p. 279 |
UNIX XII Video Drivers | p. 289 |
The DOS Compiler and Operating System | p. 307 |
The UNIX Compiler and Operating System | p. 315 |
Configuring the DIGL for Your Environment | p. 321 |
When Things Go Wrong - Debugging Hints | p. 329 |
Glossary | p. 339 |
Bibliography | p. 345 |
Index | p. 349 |
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