Ideas R Us: Names in the Game | p. 1 |
Maple Seeds to Microchips: A History of Playthings | p. 37 |
Toy Stories: Off-the Chart Winners | p. 71 |
The Making of a Pro: Getting Started in Toy Invention | p. 107 |
From Mind to Merchandise: Making an Idea Reality | p. 139 |
Pat. Pend., [Trade Mark], [Registered Sign], [Copyright]: IP Firewalls | p. 161 |
Life's a Pitch: How to Sell Your Ideas | p. 183 |
Foreign Licensing: Going for Euros and Yen | p. 223 |
Molding the Deal: The Gets and Gives | p. 235 |
Batteries Not Included: How Product Is Powered | p. 267 |
Brandwashing: Entertainment Licensing | p. 289 |
Interactive Invention: Opportunities in Video Games | p. 321 |
The Inventor Profiles | p. 339 |
Companies Seeking Ideas | p. 423 |
Talk the Talk: A Glossary of Toy and Game Jargon | p. 445 |
Toy Trivia Scoring and Answers | p. 471 |
Bibliography | p. 473 |
Index | p. 475 |
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