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9780786931316

Unearthed Arcana : Dungeons and Dragons Rulebook

by
  • ISBN13:

    9780786931316

  • ISBN10:

    0786931310

  • Format: Hardcover
  • Copyright: 2004-02-01
  • Publisher: Wizards of the Coast
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List Price: $34.95

Summary

Defenses Wrought of Mortar and Magic Heroes need impregnable fortresses to assault, wondrous towers to explore, and majestic castles to protect. This book is stocked with everything needed to design any fortified structure imaginable, including: Over 150 new magic items. More than two dozen magical augmentations for stronghold walls. Rules for magic portals, mobile strongholds, and trap creation. Five complete strongholds, including maps, ready for immediate use. Players and Dungeon Masters who want to create customized strongholds will find all the construction materials they need within these pages. To use this accessory, a player or Dungeon Master also needs the Player's Handbook.

Author Biography

Andy Collins's most recent credits include the Epic Level Handbook, Draconomicon, Complete Warrior, and contributing to the D&D Player's Handbook v.3.5.

Jesse Decker has written numerous articles in relation to the D&D game, and his most recent credit is the D&D Arms and Equipment Guide.

David Noonan's most recent credits include the D&D accessories Stronghold Builder's Guidebook, Hero Builder's Guidebook, Complete Warrior, and the Urban Arcanaª Campaign Setting.

Rich Redman's most recent credits include contributing to Deities and Demigods, Defenders of the Faith, Monster Manual II, Savage Species, and the D&D Arms and Equipment Guide.

Table of Contents

Introductionp. 4
Racesp. 5
Environmental Racial Variantsp. 5
Elemental Racial Variantsp. 15
Reducing Level Adjustmentsp. 18
Bloodlinesp. 19
Racial Paragon Classesp. 32
Classesp. 47
Variant Character Classesp. 47
Specialist Wizard Variantsp. 59
Spontaneous Divine Castersp. 64
Class Feature Variantsp. 65
Prestigious Character Classesp. 69
Gestalt Charactersp. 72
Generic Classesp. 76
Building Charactersp. 79
Alternative Skill Systemsp. 79
Complex Skill Checksp. 81
Character Traitsp. 86
Character Flawsp. 91
Spelltouched Featsp. 92
Weapon Group Featsp. 94
Craft Pointsp. 97
Character Backgroundp. 100
Adventuringp. 109
Defense Bonusp. 109
Armor as Damage Reductionp. 111
Damage Conversionp. 112
Injuryp. 113
Vitality and Wound Pointsp. 115
Reserve Pointsp. 119
Massive Damage Thresholds and Resultsp. 119
Death and Dyingp. 121
Action Pointsp. 122
Combat Facingp. 124
Hex Gridp. 128
Variable Modifiersp. 129
Bell Curve Rollsp. 132
Players Roll All the Dicep. 133
Magicp. 135
Magic Ratingp. 135
Summon Monster Variantsp. 136
Metamagic Componentsp. 139
Spontaneous Metamagicp. 151
Spell Pointsp. 153
Recharge Magicp. 157
Legendary Weaponsp. 162
Item Familiarsp. 170
Incantationsp. 174
Campaignsp. 179
Contactsp. 179
Reputationp. 180
Honorp. 185
Taintp. 189
Tainted Prestige Classesp. 191
Sanityp. 194
Test-Based Prerequisitesp. 210
Level-Independent XP Awardsp. 213
Afterword: When Worlds Collidep. 216
Variant Checklistp. 219
Sidebars: (BtC = Behind the Curtain; HR = House Rule)
Aquatic Race Level Adjustmentsp. 7
Subraces and Paragon Classesp. 32
HR: Skilled Half-Elvesp. 40
Paragon Classes in Your Gamep. 46
Multiclassing and Variant Classesp. 48
Urban Tracking [General]p. 56
HR: Spontaneous Domain Castingp. 64
BtC: Spontaneous Castingp. 65
HR: Druid Domainsp. 68
Unique Spellsp. 71
HR: Fractional Base Bonusesp. 73
Skill Knowledge [General]p. 81
Why Complex Checks?p. 83
BtC: How Many Successes?p. 85
BtC: Designing Traitsp. 89
BtC: Creating Flawsp. 91
BtC: Spelltouched Featsp. 93
HR: Adding a Favored Classp. 100
Additional Favored Class [General]p. 100
BtC: Class Defensep. 110
BtC: Armor as DRp. 112
Combo: Defense Bonus and Damage Reductionp. 112
BtC: Damage Conversionp. 113
BtC: Injuryp. 114
HR: Slower Magical Healingp. 115
BtC: Vitality and Woundsp. 117
HR: Out-of-Turn Dodgep. 118
BtC: Reserve Pointsp. 119
BtC: Massive Damage Rulesp. 120
BtC: Death and Dyingp. 121
BtC: Action Pointsp. 122
HR: Luck Checksp. 124
Combat Awareness [General]p. 127
HR: Enhancement and Touch ACp. 128
BtC: Variable Modifiersp. 129
BtC: The Bell Curvep. 132
BtC: Players Rolling Dicep. 134
BtC: Summoning Listsp. 138
HR: Metamagic and Sorcerers Ip. 140
BtC: Metamagic Componentsp. 150
HR: Metamagic and Sorcerers IIp. 151
BtC: Spontaneous Metamagicp. 152
HR: Daily Spell Listp. 153
BtC: Spell Pointsp. 154
HR: Simplified NPC Spellcastersp. 156
HR: Recharging Magic Itemsp. 158
BtC: Recharge Magicp. 159
HR: No Spell Resistance against Energy Damagep. 174
BtC: Creating Incantationsp. 177
BtC: Who's Affected by Reputation?p. 182
BtC: Honor and Alignmentp. 187
BtC: Taintp. 193
It Came from Cthulhup. 195
Sanity Resistancep. 197
Forbidden Knowledgep. 198
Variant Rule: Insane Insightp. 201
The Heal Skill and Mental Treatmentp. 202
HR: Puzzles and Hintsp. 207
BtC: Sanityp. 208
BtC: Test-Based Prerequisitesp. 212
HR: XP Bonus Poolp. 214
BtC: Level-Independent XPp. 215
Numbered Tables
Reducing Level Adjustmentsp. 18
Bloodline Levelsp. 20
Bloodline Strengthp. 30
Minor Bloodlinesp. 31
Intermediate Bloodlinesp. 31
Major Bloodlinesp. 31
Bloodline Trait Distributionp. 31
The Drow Paragonp. 33
The Dwarf Paragonp. 34
The Elf Paragonp. 35
The Gnome Paragonp. 37
The Half-Dragon Paragonp. 39
The Half-Elf Paragonp. 40
The Half-Orc Paragonp. 41
The Halfling Paragonp. 42
The Human Paragonp. 43
The Orc Paragonp. 45
The Tiefling Paragonp. 46
Variant Paladin Class Featuresp. 54
Spells Knownp. 65
Ranger Favored Environmentsp. 66
The Prestige Bardp. 69
The Prestige Paladinp. 71
The Prestige Rangerp. 72
The Expertp. 77
The Spellcasterp. 78
Spellcaster Spells Knownp. 78
The Warriorp. 78
Skills by Classp. 80
Example Complex Skill Checksp. 81
Character Traitsp. 86
Spelltouched Featsp. 93
Sample Crafted Itemsp. 98
Craft Points Gained by Levelp. 99
Item Creation Featsp. 99
Defense Bonusp. 110
Defense Bonus for Other Classesp. 110
Creature Defense Bonusesp. 110
Armor and Damage Reductionp. 111
Natural Armor and Damage Reductionp. 112
Magic Rating by Classp. 136
Metamagic Componentsp. 141
Spell Points per Dayp. 153
Bonus Spell Pointsp. 154
Spell Point Costsp. 155
General Recharge Timesp. 158
Spell Recharge Timesp. 160
The Battle Scionp. 164
The Faith Scionp. 166
The Spell Scionp. 168
The Swift Scionp. 169
Item Familiar Abilitiesp. 171
Contactsp. 180
Reputation Scoresp. 182
The Tainted Sorcererp. 193
The Tainted Warriorp. 193
Sanity loss from Creaturesp. 196
Sanity Loss from Spellcastingp. 196
Example Forbidden Tomesp. 198
Duration of Temporary Insanityp. 200
Short-Term Temporary Insanity Effectsp. 200
Long-Term Temporary Insanity Effectsp. 200
Random Indefinite Insanityp. 201
Drugsp. 203
Alternative Experience Point Progressionp. 214
Experience Award (Single Monster)p. 214
Table of Contents provided by Ingram. All Rights Reserved.

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